Classroom Reward Wheel
Celebrate effort with a spin: 25 no-cost rewards students actually want, from choosing the read-aloud to sitting at the teacher's desk.
Tip: Ctrl + Enter (⌘ + Enter on Mac) runs it, from the list or from the page.
How it works
- When a student earns a reward, let them press Spin and see what they win.
- Use the Whole class preset when the class reaches a shared goal.
- Edit the list to match your school rules, or paste your own rewards one per line.
What people use it for
Behavior goals
Turn a full sticker chart or point total into a spin instead of a fixed prize.
Whole-class celebrations
Filled the marble jar? Spin the Whole class preset to pick the class reward.
Student of the week
End the week with a spin for the student who was recognized.
Questions
- Do these rewards cost money?
- The default list is made of privileges and experiences that cost nothing. The Treats preset is optional; check allergies and school food policies before using it.
- Can a reward be removed once it is won?
- Yes. Turn on “Remove winner after each spin” and each reward is set aside until you restore the wheel.